What you see below would go on to shape the DLC landscape of not only Total War: Warhammer 2, but also Total War: Three Kingdoms and beyond.Įven as things stand now though, there are enough premium extra lords and factions available to add up to the cost of another full price game. Taking on Games Workshop’s ‘Old World’ fantasy IP, however, really allowed them to break loose and experiment, and this idea can also be found in the modest stable of post-launch DLC the game received as well. Before now, the company had largely dealt with historical subjects and so always had to design with the idea of historical authenticity in mind. You know it makes sense), can also be marked as the start of a new era for Creative Assembly.
Total War: Warhammer, other than representing one of the biggest missed opportunities in videogames for a cool name (Total Warhammer.